Yu-Gi-Oh!

Wynn

ウィン

Story Role

Wynn trains with Eria, Hiita and Aussa while all four work toward becoming full-fledged Spirit Charmers. She joins their attempt to perform Ichirin after Eria discovers instructions for the technique in an ancient grimoire.

Their failed first attempt sends the group toward trials hidden within ancient ruins. During one challenge, the Charmers are required to move an enormous boulder.

Wynn encounters a lost baby Gora Turtle during a break and becomes determined to reunite it with its family. The experience reinforces the importance of empathy and cooperation as the four continue toward their final attempt at Ichirin.